Talk on Gamification in linguistic experiments and beyond

13 December 2017
Begin time: 
End time: 
Bielefeld University, room C01-258

Serious games: A new approach to phonetic/linguistic experimentation in and beyond the laboratory
Increasing efforts are put into gamification of experimentation software in psychology and educational applications and the development of so called serious games. Computer-based experiments with game-like features have been developed previously for research on cognitive skills, cognitive processing speed, working memory, attention, learning, problem solving, group behaviour and other phenomena. It has been argued that computer game experiments are superior to traditional computerized experimentation methods in laboratory tasks in that they represent holistic, meaningful, and natural human activity.