Blended Sonification

In recent years, graphical user interfaces have become almost ubiquitous in form of notebooks, smartphones and tablets.  These systems  normally  force  the  user  to  attend  to  an  often  very  specific and  narrow  screen  and  thus  squeeze  the  information  through  a chokepoint.   This  ties  the  users’  attention  to  the  device  and  affects other activities and social interaction.  We introduced Blended Sonifications as sonifications that blend into the users’ environment without confronting users with any explicitly perceived technology.  Blended Sonification systems can either be used to display information or to provide ambient communication channels. Blended Sonification is a framework that guides developers towards the identification of suitable information sources and appropriate auditory interfaces

Involved People