|
AAHRC |
Adaptive alignment in human-robot-cooperation |
A, B, C, D |
|
AARCO |
Alignment in AR-based Cooperation |
B, C, D |
|
ACDIAMO |
Action-oriented dialog modeling in a learning scenario |
D |
|
ACTREP |
Action representation and focus of attention in the perception of intentions, events and objects |
A, B |
|
ADECO |
Adaptive embodied communication: teaching sequences of actions by real and virtual humans |
B, C, D |
|
ALIAS |
Analyzing Learning, Interaction and Automatization in Speedstacking |
A, B, C, D |
|
AMALIS |
Adaptive Machine Learning of Interaction Sequences |
A, B, C, D |
|
ANCHOR |
Action selection based on multi-modal anchoring |
A, D |
|
ARFAP |
Action Representation and Focus of Attention in the Perception of Intentions, Events and Objects |
A, B |
|
ASMOTIF |
Analysis of a sensory-motor interface: from optic flow parameters to action selection |
A |
|
Aucom |
An Autonomic Computing Approach for Systemic Self-Regulation |
A, B, C, D |
|
BIONS |
Bioinspired Navigation Strategies |
A, D |
|
BRAINSYNC |
Brain oscillations and synchronization during language processing and action instruction |
A, B, C, D |
|
CITmed |
Cognitive interaction technology for medicine |
A, B, D |
|
CLAINT |
Closed-Loop Auditory Interactions |
A, B, C, D |
|
COBOMOV |
The cognitive structure and control of full body movements - experimental analysis and computational modeling |
A, D |
|
COCOMAN |
Cognitive components of sensorimotor adaptation and motor planning in manual action |
A |
|
COFOR |
Concept Formation in Robots |
D |
|
CONCEPTUAL MOTORICS |
Conceptual motorics - generation and analysis of meaningful hand movements for robot gesture |
A, B, C, D |
|
CONEURIP |
Cognitive and neural correlates of interaction processes |
B, C, D |
|
CORTESMA |
From cognitive representation to technical synthesis of manual action |
A, D |
|
CYBERFLY |
Visually controlled behaviour in complex 3D-environments: Analysis of animal behaviour, computer simulation and robot experiments |
A |
|
DIACOSA |
Appropriate Dialogue Coordination for Sociable Agents |
B, C, D |
|
ELAN |
Biomimetic Elastic Joint Drives for Robotics |
A, B, C, D |
|
ESIA |
Evolutionary Software Integration Architecture for HRI |
A, B, C, D |
|
FLINAVS |
Investigating flying insect navigation strategies: computer modelling and robots |
A, B, C, D |
|
FLOWIB |
Object detection in natural optic flow fields by insects and birds |
A |
|
HAMRE |
Human Accompanied Mobile Robot Exploration |
A, B, C, D |
|
HYPLAN |
Sampling-based planning for goal-directed robot control |
A |
|
IS |
Interaction Space |
A, B, C, D |
|
ISORA |
Imitation Mechanisms of Social Resonance for Embodied Agents |
A, B, C, D |
|
IXREDU |
Robots using bioinspired principles of complexity reduction for visual navigation |
A |
|
KNOWCIT |
Knowledge enhanced embodied cognitive interaction technologies |
C |
|
LECOBE |
Learning of controller behaviour within the control basis framework |
A |
|
LINAVS |
Investigating flying insect navigation strategies: computer modelling and robots |
A |
|
MEHME |
Memory systems of humans and machines – Comparability and transfer possibilities |
D |
|
MIGY |
May I guide you? – Context-Aware Embodied Cooperative Systems in Virtual Environments |
C |
|
MINDA |
Building a manual interaction database populated with physics-based models |
A |
|
MOADAPT |
Significance of mechanisms of motion adaptation |
A, D |
|
MULERO |
Designing a multi-legged robot as a test-bed for motion intelligence mechanisms |
A, B, C, D |
|
NEUACTFF |
Comparative analysis of RF-transmitted neural activity underlying visual flight control in insects |
A |
|
NEUROLING |
Neurolinguistic investigation of language processing |
D |
|
PEGROS |
Perceptual grounding of spatial frames of reference in communication and action |
A, C |
|
RESCOMP |
Real-time situated comprehension in virtual worlds |
B, C |
|
RTPHYS |
Real-Time Physics Simulations |
A |
|
SAGA |
Speech-Gesture Alignment |
C |
|
SCISON |
Sonification for Applications in the Natural Sciences and Cognitive Interaction Technology |
A, B, C, D |
|
SEMORE |
Sensory-motor representations and error learning – experimental analysis of manual intelligence in first order reality, virtual reality and augmented reality |
A, D |
|
SLA |
Symbiosis of language and action |
B, C, D |
|
SPACON |
Spatial movement concepts in human-robot-shared environments |
A, C |
|
SPATLEARN |
Spatial learning strategies, visual information acquisition and efficiency of local navigation |
A, B, D |
|
TACES |
Task-dependent control of eye movements and mobile visual sensors |
A, B, C, D |
|
TADIMOHRI |
Task-Oriented Dialog Modeling for Human-Robot Interaction |
C, D |
|
TAID |
Tangible Auditory Interface Design |
A, B, C |
|
TALKSTICK |
Talking Stick - sensorimotor grounding of language |
A |
|
TAPED |
Task Assistance for Persons with Cognitive Disabilities |
C |
|
UMBER |
Unobtrusive Multi-Modal Situation-Based Augmented Reality |
B, C, D |
|
UNITIVES |
Routinization: What are the cognitive building blocks of syntactic structure? |
C |
|
VIRONA |
Visual robot navigation with topological maps |
A |