Embodied Gesture Processing: Motor-based Perception-Action Integration in Social Artificial Agents
Sadeghipour A, Kopp S (2011)
Cognitive Computation 3(4): 419 - 435.
Journal Article
|
Published
|
English
Authors:
Sadeghipour, Amir
;
Kopp, Stefan
Department:
AG Wissensbasierte Systeme
Sociable Agents
Technische Fakultät
Center of Excellence - Cognitive Interaction Technology CITEC
Abstract:
A close coupling of perception and action processes is assumed to play an important role in basic capabilities of social interaction, such as guiding attention and observation of others' behavior, coordinating the form and functions of behavior, or grounding the understanding of others' behavior in one's own experiences. In the attempt to endow artificial embodied agents with similar abilities, we present a proba- bilistic model for the integration of perception and generation of hand-arm gestures via a hierarchy of shared motor representations, allowing for combined bottom-up and top- down processing. Results from human-agent interactions are reported demonstrating the model's performance in learning, observation, imitation, and generation of gestures.
Social motorics - towards an embodied basis of social human-robot interaction
Sadeghipour A, Yaghoubzadeh R, Rüter A, Kopp S (2009)
In: Human Centered Robot Systems. Dillmann R, Vernon D, Nakamura Y, Schaal S, Ritter H, Sagerer G, Buss M (Eds.); 6. Berlin, Heidelberg: Springer: 193 - 203.
Conference Proceeding/Paper
|
Published
|
English
Authors:
Sadeghipour, Amir
;
Yaghoubzadeh, Ramin
;
Rüter, Andreas
;
Kopp, Stefan
Editors:
Dillmann, Rüdiger
;
Vernon, David
;
Nakamura, Yoshihiko
;
Schaal, Stefan
;
Ritter, Helge
;
Sagerer, Gerhard
;
Buss, Martin
Department:
AG Wissensbasierte Systeme
Sociable Agents
Center of Excellence - Cognitive Interaction Technology CITEC
Technische Fakultät
Abstract:
In this paper we present a biologically-inspired model for social behavior recognition and generation. Based on an unified sensorimotor representation, it integrates hierarchical motor knowledge structures, probabilistic forward models for predicting observations, and inverse models for motor learning. With a focus on hand gestures, results of initial evaluations against real-world data are presented.
Requirements and Building Blocks for Sociable Embodied Agents
Kopp S, Bergmann K, Buschmeier H, Sadeghipour A (2009)
In: KI 2009: Advances in Artificial Intelligence. Mertsching B, Hund M, Aziz Z (Eds.); Berlin, Heidelberg: Springer: 508 - 515.
Conference Proceeding/Paper
|
Published
|
English
Authors:
Kopp, Stefan
;
Bergmann, Kirsten
;
Buschmeier, Hendrik
;
Sadeghipour, Amir
Editors:
Mertsching, B.
;
Hund, M.
;
Aziz, Z.
Department:
Center of Excellence - Cognitive Interaction Technology CITEC
Sociable Agents
B1 - Speech-gesture alignment
Technische Fakultät
Abstract:
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships with their human interlocutors. We argue that this requires them to be capable of flexible multimodal expressiveness, incremental perception of other’s behaviors, and the integration and interaction of these models in unified sensorimotor structures. We present work on probabilistic models for these three requirements with a focus on gestural behavior.
A Probabilistic Model of Motor Resonance for Embodied Gesture Perception
Sadeghipour A, Kopp S (2009)
In: Intelligent Virtual Agents. Ruttkay Z , Kipp M, Nijholt A, Vilhjamsson H (Eds.); 5773. Berlin, Heidelberg: Springer: 90 - 103.
Conference Proceeding/Paper
|
Published
|
English
Authors:
Sadeghipour, Amir
;
Kopp, Stefan
Editors:
Ruttkay, Zsófia
;
Kipp, Michael
;
Nijholt , Anton
;
Vilhjamsson, Hannes
Department:
Center of Excellence - Cognitive Interaction Technology CITEC
Technische Fakultät
Sociable Agents
AG Wissensbasierte Systeme
Abstract:
Basic communication and coordination mechanisms of human social interaction are assumed to be mediated by perception-action links. These links ground the observation and understanding of others in one's own action generation system, as evidenced by immediate motor resonances to perceived behavior. We present a model to endow virtual embodied agents with similar properties of embodied perception. With a focus of hand-arm gesture, the model comprises hierarchical levels of motor representation (commands, programs, schemas) that are employed and start to resonate probabilistically to visual stimuli of a demonstrated movement. The model is described and evaluation results are provided.