IMoSA

Imitation Mechanisms and Motor Cognition for Social Embodied Agents

Research Area: C D A 
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IMoSA

Abstract

This project explores how the brain‘s motor cognition mechanisms--in particular, overt and covert imitation or mental simulation--are employed in social interaction and can be modeled in artificial embodied agents. Taking a novel perspective on communicative gestures, we develop a hierarchical probabilistic model of motor knowledge that is used to generate behaviors and resonates when seeing them in others. This allows our virtual robot VINCE to learn, perceive and produce meaningful gestures incrementally and robustly in social interaction.

Research Questions and Methods

Neuroscience has shown that in humans the perception and production of movements is grounded in common sensorimotor structures. This affords core abilities of social interaction (coordination, imitation, mentalizing) and is also found when interacting with sufficiently humanoid artificial agents. The mechanisms, however, are not well understood nor utilized for obtaining similar abilities in embodied interactive systems.

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Outcomes

ALT TEXTThe model has been implemented at the levels of motor commands, motor programs and (to some extent) motor schemas. It has been tested against real-word hand-arm gesture data in an imitation game scenario with the virtual robot VINCE. The hierarchical structure of the motor knowledge together with its role as link between behavior perception and generation are found to support the basic processing of social behavior and, additionally, core mechanisms of social interaction, from alignment and mimicry to imitation learning and understanding behaviors through embodied simulation. Bottom-up processing realizes fast, incremental behavior recognition and interpretation; top-down flow of activation realizes behavior generation and simulate attentional and perceptual biases during perception. Overall, this approach takes a novel, integrated perspective toward gesture processing in an embodied manner. See publications for results on the performance of the model during social interaction, in terms of recognition, imitation learning and alignment; see an older version of the interaction scenario in the video.

Media

Publications

Embodied Gesture Processing: Motor-based Perception-Action Integration in Social Artificial Agents

Sadeghipour A, Kopp S (2011)
Cognitive Computation 3(4): 419 - 435.
Download:
Journal Article | Published | English
Authors:
Sadeghipour, Amir ; Kopp, Stefan
Department:
AG Wissensbasierte Systeme
Sociable Agents
Technische Fakultät
Center of Excellence - Cognitive Interaction Technology CITEC
Abstract:
A close coupling of perception and action processes is assumed to play an important role in basic capabilities of social interaction, such as guiding attention and observation of others' behavior, coordinating the form and functions of behavior, or grounding the understanding of others' behavior in one's own experiences. In the attempt to endow artificial embodied agents with similar abilities, we present a proba- bilistic model for the integration of perception and generation of hand-arm gestures via a hierarchy of shared motor representations, allowing for combined bottom-up and top- down processing. Results from human-agent interactions are reported demonstrating the model's performance in learning, observation, imitation, and generation of gestures.

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Link: http://pub.uni-bielefeld.de/publication/2001955

Social motorics - towards an embodied basis of social human-robot interaction

Sadeghipour A, Yaghoubzadeh R, Rüter A, Kopp S (2009)
In: Human Centered Robot Systems. Dillmann R, Vernon D, Nakamura Y, Schaal S, Ritter H, Sagerer G, Buss M (Eds.); 6. Berlin, Heidelberg: Springer: 193 - 203.
Conference Proceeding/Paper | Published | English
Authors:
Sadeghipour, Amir ; Yaghoubzadeh, Ramin ; Rüter, Andreas ; Kopp, Stefan
Editors:
Dillmann, Rüdiger ; Vernon, David ; Nakamura, Yoshihiko ; Schaal, Stefan ; Ritter, Helge ; Sagerer, Gerhard ; Buss, Martin
Department:
AG Wissensbasierte Systeme
Sociable Agents
Center of Excellence - Cognitive Interaction Technology CITEC
Technische Fakultät
Abstract:
In this paper we present a biologically-inspired model for social behavior recognition and generation. Based on an unified sensorimotor representation, it integrates hierarchical motor knowledge structures, probabilistic forward models for predicting observations, and inverse models for motor learning. With a focus on hand gestures, results of initial evaluations against real-world data are presented.
ISBN:
978-3-642-10403-9

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Link: http://pub.uni-bielefeld.de/publication/1857519

Requirements and Building Blocks for Sociable Embodied Agents

Kopp S, Bergmann K, Buschmeier H, Sadeghipour A (2009)
In: KI 2009: Advances in Artificial Intelligence. Mertsching B, Hund M, Aziz Z (Eds.); Berlin, Heidelberg: Springer: 508 - 515.
Download:
Conference Proceeding/Paper | Published | English
Authors:
Kopp, Stefan ; Bergmann, Kirsten ; Buschmeier, Hendrik ; Sadeghipour, Amir
Editors:
Mertsching, B. ; Hund, M. ; Aziz, Z.
Department:
Center of Excellence - Cognitive Interaction Technology CITEC
Sociable Agents
B1 - Speech-gesture alignment
Technische Fakultät
Abstract:
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships with their human interlocutors. We argue that this requires them to be capable of flexible multimodal expressiveness, incremental perception of other’s behaviors, and the integration and interaction of these models in unified sensorimotor structures. We present work on probabilistic models for these three requirements with a focus on gestural behavior.

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Link: http://pub.uni-bielefeld.de/publication/1903230

A Probabilistic Model of Motor Resonance for Embodied Gesture Perception

Sadeghipour A, Kopp S (2009)
In: Intelligent Virtual Agents. Ruttkay Z , Kipp M, Nijholt A, Vilhjamsson H (Eds.); 5773. Berlin, Heidelberg: Springer: 90 - 103.
Conference Proceeding/Paper | Published | English
Authors:
Sadeghipour, Amir ; Kopp, Stefan
Editors:
Ruttkay, Zsófia ; Kipp, Michael ; Nijholt , Anton ; Vilhjamsson, Hannes
Department:
Center of Excellence - Cognitive Interaction Technology CITEC
Technische Fakultät
Sociable Agents
AG Wissensbasierte Systeme
Abstract:
Basic communication and coordination mechanisms of human social interaction are assumed to be mediated by perception-action links. These links ground the observation and understanding of others in one's own action generation system, as evidenced by immediate motor resonances to perceived behavior. We present a model to endow virtual embodied agents with similar properties of embodied perception. With a focus of hand-arm gesture, the model comprises hierarchical levels of motor representation (commands, programs, schemas) that are employed and start to resonate probabilistically to visual stimuli of a demonstrated movement. The model is described and evaluation results are provided.

Cite this

Link: http://pub.uni-bielefeld.de/publication/2001950